Hey! Just wanted to say I loved browserquest when it came out, and it was a material influence for me to get into web development. I had a lot of fun tinkering with the code and understanding it
No humans walking around makes me sad :( A really cool project, albeit worrying that 50% of the real estate of Infinitown is roads only a couple of cars drive on ;) When zoomed in all the way I wish there was some LOD meshing to provide longer view distance, would make it feel much more immersive in that sense.
there was a project[0] that did a similar display over real openstreetmap data, sadly the demo[1] seems to be offline now, but there's a video of it[2].
iirc mostly the osm building height data (see e.g. https://demo.f4map.com or https://streets.gl/), the facade textures were heuristically generated (thus the similarity to op).
I remember seeing this years ago. While trying to recreate this I learned so much and had lots of fun. I still love scrolling through the city to this day!
They don't need to: if you keep going straight in an infinite city you'll eventually reach a place that's virtually indistinguishable from the one you intended.
And even if you go to a specific place in an infinite city, the entire trip will require at most one turn, an infinitesimally rare event. No wonder we never catch them in the act.
I suppose it's due to the recent launch of our latest WebGL experience: https://equinox.space
It's an immersive space survival experience with interactive storytelling. Hope you like it!
EDIT: HN thread regarding Equinox: https://news.ycombinator.com/item?id=40113013