Hacker News new | past | comments | ask | show | jobs | submit login
Godot 3.6 Released (godotengine.org)
43 points by walterbell 4 months ago | hide | past | favorite | 5 comments



Why are they still maintaining an old version? Why didn’t developers just upgrade to 4 when it was released?


Godot 4 removed the GLES2 renderer, and the C# export for Android/iOS/web are still experimental due to the migration from Mono to .NET. Those already block a lot of people from upgrading.

As for GLES2, the devs originally convinced themselves that a Vulkan-only renderer for Android was viable on the current market, but they had to backtrack and add a GLES3 "compatibility" renderer, which AFAIK has also proven insufficiently compatible with actual low-end devices.



I wish it supported VR well. But it didn't seem to last time I looked.


That's great. I've been waiting. Feels like forever.

;-)




Consider applying for YC's Spring batch! Applications are open till Feb 11.

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: