You 60% of native has no relevant baseline. Native is not a benchmark. For example, the authors could have optimized, or messed up their code.
What is important is that developers target platforms with certain features and certain frame rates. The devs targeted Firefox and removed a few bushes.
It is very hard to judge game quality based on compute throughput. Its a game not a benchmark.
tldr; Performance hit to native isn't a relevant statistic.
What is important is that developers target platforms with certain features and certain frame rates. The devs targeted Firefox and removed a few bushes.
It is very hard to judge game quality based on compute throughput. Its a game not a benchmark.
tldr; Performance hit to native isn't a relevant statistic.